Game is played with mouse.
CLIMB OVER IT is a rage-inducing, controller-throwing, yet oddly addictive climbing game that tests your patience and precision like nothing else.
You’re stuck with a clunky hammer, and that’s your only lifeline to scaling a mountain that seems designed by a sadist. The physics are janky in the best way possible—every swing of the hammer feels like a gamble, and one wrong move sends you tumbling back to the last checkpoint. The game doesn’t hold your hand; it slaps it away and laughs as you struggle to even get a foothold.
The environment is a mix of natural and absurd obstacles. You’ll face crumbling ledges, icy slopes, and random floating platforms that make zero sense but are somehow part of the climb. The higher you go, the more ridiculous it gets—think spinning logs, boulders that roll out of nowhere, and jumps that require pixel-perfect precision. The game constantly messes with you, throwing curveballs that make you question why you even started playing in the first place.
But here’s the thing: CLIMB OVER IT is weirdly rewarding. Every tiny bit of progress feels like a massive achievement, and the sheer relief of reaching a new checkpoint is unmatched. You’ll scream, you’ll curse, and you’ll probably take a break to cool down, but you’ll always come back. It’s the kind of game that makes you hate it but also love it for how brutally honest it is. When you finally reach the top, it’s not just about beating the game—it’s about proving to yourself that you can conquer something so unforgiving.
This game is a masterpiece of frustration and triumph, and if you’re into masochistic challenges, CLIMB OVER IT will be your new obsession. Just don’t blame me if you break a keyboard or two along the way.